Isometric Park Mac OS
SimPark is a 1996 video game by Maxis.The object of the game is to cultivate and manage a successful park.Similar to SimTown, it is targeted more towards children than the average player. Find & Download Free Graphic Resources for Isometric Park. 2,000+ Vectors, Stock Photos & PSD files. Free for commercial use High Quality Images.
Download Age of Empires 2 HD for Mac OS:
Age of Empires 2 HD is a remastered version of the popular real-time isometric strategy game Age of Empires 2. In this game you will find a new visual design, improved gameplay, multiplayer mode and a new soundtrack.
Release Date: 10 April 2013
Developer: Skybox Labs, Hidden Path Entertainment
Publisher: Microsoft Studios
Genre: Strategy
In Age of Empires II: HD Edition fans of the original game and new players will be able to touch the classics of Age of Empires II.
Go through the original single-player campaigns from Age of Kings and the Conquerors expansion, choose from 18 civilizations over a period spanning over a thousand years of history, and go online to compete with other players on their way to world domination over the years.
Originally developed by Ensemble Studios and reincarnated in high resolution by Hidden Path Entertainment, SkyBox Labs and Forgotten Empires, Age of Empires II: HD Edition is now available on Steam with support from Microsoft Studios.
Minimum System Requirements:
• OS: Mac OS 10.6
• Processor: Intel CPU Core i3
• Memory: 1 GB RAM
• Storage: 2 GB
• Graphics: GPU with Metal support (Direct X 9.0c)
Age of Empires 2 HD Mac Download Free Game for Mac OS X + Torrent!
Factsheet
Developer:
Texel Raptor
Based in Canada & Germany
Release date:
November 29th 2018
Platforms:
Windows, Mac OS X, Ubuntu Linux
Website:
themeparkitect.com
USD | $29.99 |
EUR | €24.99 |
Description
In Parkitect you are a theme park designer, tasked with building and managing theme parks across a 26 level campaign mode. It also includes sandbox mode and Workshop support to easily share and play new parks. In Parkitect, the emphasis is on management with a resource management system and sometimes picky guests to take care of.
History
Texel Raptor's debut game. Originally Kickstarted after a couple prototypes in August 22, 2014 by game artist Garret Randell, programmer Sebastian Mayer and sound studio A Shell in the Pit. A year later it reached Early Access and quickly gained a dedicated community who even figured out how to mod the game early on. Since then, the community and Texel Raptor have worked together in adding new features and content over the years in development, with the goal of bringing back the best of classic theme park games with many new features and content on top.
Features
- Play through a 26 level campaign, revealing and adding to the colorful world map
- Sandbox mode including a terrain generator for easy creation
- Workshop support for sharing parks, scenarios, custom scenery and more to come
- A powerful, piece-based track builder that allows for resizing and custom banking angles for most roller coaster pieces
- Night mode where your rides come to life with animated lighting
- Extensive modding support
Videos
Trailer (Release)YouTube
Trailer (Alpha)YouTube
Nerd³ Tests... Parkitect Pre-AlphaYouTube
Images
Logo & Icon
Selected Articles
- 'Why has it taken someone this long to start making this game?'
- Graham Smith, Rock, Paper, Shotgun - '[Parkitect] does have gorgeous isometric rollercoasters [...] and I want it now.'
- Adam Smith, Rock, Paper, Shotgun - '...I just wish I could type Parkitect all day long it's such a great name.'
- Luke Plunkett, Kotaku - 'Listed as one of the top 33 indie games to look for'
- Patrick Hancock, Destructoid - 'Parkitect is looking to be a fantastic overhaul of the Theme Park experience, a new game that many of us have been wanting based on those great retro classics for a very long time.'
- , Indie Retro News - 'We're painfully overdue for a theme park simulation game like this and it's exciting to see it in the works.'
- Julie Morley, Cliqist
Request Press Copy
Please fill in your e-mail address below to complete a distribute() request and we'll get back to you as soon as a press copy is available for you.
Alternatively, you can always request a press copy by sending us a quick email.
Monetization Permission
Texel Raptor allows for the contents of Parkitect to be published through video broadcasting services for any commercial or non-commercial purposes. Monetization of videos created containing assets from Parkitect is legally & explicitly allowed by Texel Raptor. This permission can be found in writing at https://www.themeparkitect.com/presskit/sheet.php?p=parkitect.
Additional Links
Devlog
This is the devlog where we post GIFs and talk about the game: .
Devlog images/GIFs
This imgur album documents the development process of the game and contains lots of additonal GIFs and screenshots: imgur.com.
About Texel Raptor
Boilerplate
We're some dudes making a game!
More information
More information on Texel Raptor, our logo & relevant media are available here.
Parkitect Credits
Sebastian Mayer
Programmer, Designer
Garret Randell
Artist, Designer
Gordon McGladdery
SFX, Music
Contact
Inquiries
themeparkitect@gmail.com
Isometric Park Mac Os 11
Web
ThemeParkitect.com
Isometric Park Mac Os Download
presskit() by Rami Ismail (Vlambeer) - also thanks to these fine folks